Mission "The Gundam Called Zero" debrief
Sep. 1st, 2013 05:34 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
The mission The Gundam Called Zero ended with a tactical withdrawal, but it was technically a success.
The mission log can be read here.
Important Notes:
- Thanks to the subspace jump, White Chalice is on Earth's orbit back again.
- Lan and Vox Lympha are back with us.
- Unfortunately, it seems Muginami has become an enemy...
- Hiiro is back and gets a new Gundam to play with, the Wing Zero!
- We recovered Quatre. He was controlled by the Zero System, but should be okay (and sorry) when he wakes up.
- We get a new unassigned Mobile Suit, the Mercurius.
Damages:
- Most units on this mission suffered some degree of damage that should be repaired before the next sortie.
- There's something worrying going on with Mad and Lambda...
The mission log can be read here.
Important Notes:
- Thanks to the subspace jump, White Chalice is on Earth's orbit back again.
- Lan and Vox Lympha are back with us.
- Unfortunately, it seems Muginami has become an enemy...
- Hiiro is back and gets a new Gundam to play with, the Wing Zero!
- We recovered Quatre. He was controlled by the Zero System, but should be okay (and sorry) when he wakes up.
- We get a new unassigned Mobile Suit, the Mercurius.
Damages:
- Most units on this mission suffered some degree of damage that should be repaired before the next sortie.
- There's something worrying going on with Mad and Lambda...